Games in Education

Games in Education (GiE) 2015 Conference
These are YouTube videos of presentations

Games in Learning EduCause Constituent Group
This group advances the conversation surround the use of games for educational purposes, as well as the implementation of gamification (or the use of game mechanics) to motivate change in non-game environments.
lu·dic \ˈlü-dik\ adjective. Of, relating to, or characterized by documents experiments with learning and educational games in school settings. It strives to provide practical examples and models to encourage and inspire teachers to adopt playful and game-based learning into their practice. It considers the educational benefits and purposes of video games, pervasive games, board games and games culture in general.




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