Class Craft: Classcraft is a free online, educational role-playing game that teachers and students play together in the classroom. By using many of the conventions traditionally found in games today, students can level up, work in teams, and earn powers that have real-world consequences. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced throughout the school year.
A Practitioner’s Guide to Gamification of Education: A pdf document report: The intent of this report is to define gamification, deconstruct the process of gamify-inga learning program, explore the limitations, and review successful implementa-tions of gamification.
3 Educational Game Making Tools: Creating digital games still seems like a hobby or profession best left to those who have the willingness to learn advanced coding skills. But now, a handful of new tools have opened the doors and made way for a new generation of young game designers.