Game Design & Research Bibliography


  • Farber, Matthew. Gamify Your Classroom: A Field Guide to Game Based Learning. New York: Peter Lang, 2014. Print.
  • Kapp Karl. The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education.  San Francisco, CA: Pfeiffer, 2012. Print.
  • Lee, Sheldon. The Multiplayer Classroom: Designing Coursework as a Game. Boston: Course Technology, 2012. Print
  • Selinker, Mike. The Kobold Guide to Board Game Design. Kirkland, WA: Open Design, 2011. Print.
  • Walz, Steffen P. The Gameful World: Approaches, Issues, Applications. Cambridge: MIT Press, 2014. Print.
  • Woods, Stewart. Eurogames: The design, culture and play of modern European board games. London: McFarland & Company, 2012. Print.



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